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Surrounded surrounded surrounded … by technological capacity

December 7, 2013

Three components go into building an equivalent object. And whatever it may happen to be nudging up against can be felt as if it were really there as simply as electromagnetic compression. In filing this preliminary report, you get to find out about some of the more obscure aspects of computing.

The rules had all changed with the introduction of 32-bit graphics, but most users have not been aware of the meaning of all this. In the old days, we were lucky enough just to have benefit of sufficient pixelations that could be used just to depict or portray something as distinguishable as a sprite such as Mario or Luigi out to rescue Princess from Donkey Kong. The very idea taught us aspiring screen format designers to think in terms of supplying distinction via limited tools. These idea s progressed on into 16-bit, that still wasn’t enough to realize quite true color. Following the introduction of 32-bit in 64-bit, the capacity for rendering became superlative. No longer was the matter about depicting what were sufficiently distinctive. The limit was now set by imagination itself, still glued to a 2D limitation that was never any trouble for painters and artists to roll with. Anything that you wanted to see on the screen could now be materialized. The implications of this very fact were not readily understood nor grasped.

After the pixelation limitation was overcome, newer monitors arrived on the market that diverged from the RGB mainstay and provided VGA capacity and modulation opportunities. The computer monitor would still function off the same 50 Hertz NTSC electrical standard, for example, but the possibilities for screen resolution were no longer motherboard hardware dependent because a graphics card could be purchased to enable any capacity that would support the potential that was, for example, state-of-the-art pixel grid. Users could also set screen resolution options that were capable of using less than the maximum number of pixels gridwise; or, more precisely, OS software were willing to combine many pixels in essence into one pixel that interpreted into another, lesser map of screen grid attributes in scope. To explain: Instead of the maximum which might be 4096 px × 2960 px, the screen will be re-scaled into an 800 px × 600 px display limitation applied to all standard graphic function calls of your favorite operating system. Specific software applications or games might still launch codes for actuating greater resolution, but any application function calls that conform to OS screen policy abide by the limited grid array.

Throwing this logic into disarray, it is no longer the case that any apparent limitation on screen resolution of any Web browser page will be indicative of the resolution of actual, formatted objects used on the screen. There is no longer any viability to the trend that represents that the apparent resolution of these screen objects shall follow suit. The deceptive fact lets computer graphics purport to be of lesser resolution while bearing certain capacity to apply any particular effect of higher resolution, such as may apply to trillions of possibilities for coloration in-object. In essence, any prior conditioning that might lead to such expectation of simplistic animations that appear nostalgic as if drawn with simpler graphics can betray such expectation in any variety of ways. Put again, computer graphics shown in various sub-frames of a browser screen can be trojans in disguise that seem simplistic in presentation but that use sophisticated effects not seen other than at the highest resolutions supported by graphic card architecture.

The upshot of the claim being presented indicates that there is no such thing as “following suit” that concerns the contents listed on any Web page unless otherwise determined by CSS-specific templates selected by users of custom configuration. CSS indictes the HTML-supported capacity to format objects on the browser page according to a more specific design, such as demanding that a page render in all-text and omit graphics altogether. The Web browser Opera offers one prospective application for creating these settings.

Things get funkier

Although the point might be quite clear that any particular object on the Web page that pretends as if to follow suit to a more simplistic theme can actually be bearing maximum potential to function as the most sophisticatedly-rendered object available, the implication is not insignificant. Obvious screen rendering sets electrical expectations for any given page, and the mind — i.e., perception — tends to associate the vastest degree of screen effect with being representative of the given resolution. This little hangover comes from being exposed to applications that expressly and explicitly dictate their own screen resolution and that necessarily follow suit according to user-configuration preferences.

Since actual degrees of resolution that fit any particular frame bind user to the sort of electrical field activity that occurs as continuity between screen and hardware agreement, looking at a screen that appears 8-bit (which is easy to conceptualize, though atypical of most Web pages) that actually has been rendered to the densest pixel grid available in — mostly — 8-bit leaves plenty of room to provide user with disproportionate experience in electric field expectation. The assertion would be that the sort of limitation expected by a user to be representative of one particular trend can be easily subverted by trojan graphics and animations that insert greater electrics into a proposition that appears to promise lesser electrics. In doing the double-take, the actual screen uses the fullest screen resolution available, but the vastest majority of the graphics have been rendered to agree with lesser electrics that reflect lesser screen resolution, while a tiny majority of on-screen objects pretend to follow suit but actually employ greater electrics. And while there is no actual deception involved by any particular code of ethics, this effect can be very annoying. The fact also explains one user method of taking control by using custom CSS stylesheets.

Although not deceptive in any standard sense, the phrase “trojan graphics” means that they defy user expectation in some way that is not necessarily ever obvious. Only self-deception actually comes into play. Users have been conditioned to perceive screen action to be uniform according to integrated scheme. And while the trend may continue to be reasonable to expect out of purchased software applications that have paying users to serve, don’t expect the same of isolated Web page frames if those are not part of the site owner’s scope of plans for integrated management on what has been cleared to feature on pages of the website.

Zapping you where it hurts

If browser frames been challenging perceptions that are not desirable, then you’ll probably want to get a few clues as to why. One of those methods employed in drawing graphics can be described as “toning.” Although users may expect that computer graphics do not go beyond qualifying as cartoons in scope, the palette isn’t an unsophisticated one because it can draw the most realistic of images verbatim to that of any photograph or video. Toning makes potential use of graphics possible that may go beyond the palette at hand in terms of effecting mere coloration and reach out into any space. That’s primarily because what a computer defines as color isn’t really what natural light defines as color. Sunlight implies the sort of gradient offered by actual chemical make-up of various mediums that this light travels through. You have sunlight going through silicon dust of outer space and then it enters through the stratosphere and proceeds to pass through gasses such as hydrogen, oxygen, various Noble gasses and nitrogen, any dusts — and anything that the air were made of. In actuality, that’s not in the trillions colors scope of the 32-bit or better computer and indicates a rather narrow subset relative to placement within any whole, typical color-sourced scene. A much better way to grasp what sort of colors occur naturally would be to consider any given day: sun determines various qualities of shade, and from there only a certain narrow potential for exposure to a subset of coloration exists. There are no trillions of colors in any typical day unless resorting to the computer screen. Trillions of colors would boggle that sort of mind that would possibly be powerless to link them all together and account for them.

But in the days of the 8-bit computer and possibly the 16-bit, envisioning that full totality of available coloration — that was actually once possible.


There were certain risk inherent in letting the computer integrate its own continuity of coloration that may possibly be at odds with continuity of coloration available as implicit in the light of any typical day. For just such reason, users may want to consider the “virtual reality” model that suggests in effect that the computer should not be the determinant of how continuity should be perceived but instead should be the accessory for how any particular application should be delivered.

This virtual reality model appears to clash whenever resorting to incorrect indicators with what to anticipate what sort of tempura rosa dimensionality capacity has manifest, determinant identity on grounds of letting unanticipated variation represent the full capacity of graphics chip rendering performance but in sub-frame fashion. With virtual reality, user knows and can define what sort of discrete capacity will be representative of the sort of exposure to expect and in whatever sort of detail that installed graphics hardware shall be capable of rendering.

Toward effective realization of virtual reality, there may be reason to represent the maximal capacity in a sub-frame on the screen for reference so that no rendering can deviate in fact from max expectation. One of the simplest ways to do this can be to turn the pointer and cursor into a more representative indicator, padding the thing out with an area of transparent gradient coloration. Unfortunately, although it’s certainly possible to do, existing OS software does not support the transparent draw function for representing the pointer in such fashion. Additionally, applications and browsers and their various scripts and extensions probably do not implement the capacity to feature the transparent cursor gradient scheme at this time. Another way to achieve this capacity might be to “magnetize” a computer graphics file to render a graphic of certain dimension to follow the pointer around, whether in transparent mode or not, and to disappear with a button click or click sequence.

This section has attempted to declare that existing technological capacity defines the terms for engagement of computer graphics more typically observed in Web browser situations for the purpose of looking into virtual reality. Certain problems have been introduced that range from issues with unexpected electrical field issues to absent design parameters yet to be incorporated into existing OS and application configuration parameters. Virtual reality can be discovered as an aid in defeating needless subversive aspects of an media of otherwise unlimited trojan potential.






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